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Team Member(s)

Topic

923984 ½²¨Õ¿« 

923970 ¼B¥Î¤E

Construction of 3D Models with omnidirectional camera

925906 ³¯«a¦t
923996 §d¬F¾÷

Modeling and Rendering Architecture from Photographs

934303 ¶À³Õ«Û

926330 §dÄ£¬u

Surface Splatting

934321 ¹ù°¶´¼ 

936347 ³¯µúÌÉ

Surface Light Fields for 3D Photography

936335 ¾G³Í¾§

Grabcut

926714 §õ«T°¥
934325 ·¨«C¤_

Image-Based Representation of Real World Environment Synthesis

936306 Á«T«Û

936706 ¬I²M°¶

936309 ¦¶­õ¨j

Concentric Mosaics

926314 ³¯«Â»¨ 

934362 ¦¶¤Þ¦|

Image-Based Visual Hulls

936708 ³\ÅAÄ£

936706 §õ¥@·s

Image Inpainting

924399 ¹ù´Ü±Ò

Concentric Mosaics

934334 ªô«H¿² 

934308 ¨H©v¨k

View-Dependent Displacement Mapping

926307 §õ¾ð¤¯

Simpilfying the Recovery of High Dynamic Range Radiance Maps

9223558 ªLÂ@»¨

Polynomial texture mapping


chunfa@cs.nthu.edu.tw * Last revised: 12.13.2004 12:59 PM