CS5520 ¼v¹³Ã¸¹Ï (Image-Based Rendering)
Fall 2004
Classroom:
¸ê¹qÀ]Room 128
Time: Monday
Instructor: ±i¶vªk (Chun-Fa Chang)
Office
Hours: By Appointment.
Office: ¸ê¹qÀ]Room 642
Phone: (03) 574-2962
Email: chunfa@cs.nthu.edu.tw
Scope & Goals:
Image-Based Rendering has evolved into an important research domain in 3D
graphics since Leonard McMillan¡¦s landmark work in 1996. It replaces the labor-intensive process
of geometric modeling in traditional 3D graphics by using images as the input
data. It differs from computer
vision because no 3D model is explicitly reconstructed from the input
images. In this course, we will
study the fundamentals of image-based rendering, its classical work, and the
current state of art.
Textbooks: Paper Collection.
References:
Grading: Assignments: 20%, Paper Presentation: 35%, Project: 35%, Class Participation: 10%
Workload (subject to change):
1. Programming Assignments: There will be one or two programming assignments (for example, a 3D warping program). Experience with C or C++ programming is required. Don¡¦t worry about its complexity. Examples or pseudo codes will be available to make them easier and enjoyable to you.
2. Paper Presentation: You are expected to study a technical paper thoroughly and present its ideas to the class.
3. Project: The class will be divided into teams of 2-3 persons, with each team working on a different project. At about the 8th week, each team is expected to submit a proposal. At about the 12th week, each team will present the current progress. Before the end of semester, each team will present its results and demonstrate the finished product.
Topics and Schedule: (subject to change)