Date |
Topics |
Presented By |
Mar
18
(+5 bonus) |
Fuchs et al, “On visible surface generation by a priori tree structures” |
蘇育賢 |
March 25
(+5 bonus) |
Greene et al, “Hierarchical
Z Buffer Visibility”
Zhang et al, “Visibility Culling using Hierarchical Occlusion Maps” |
黃彥傑
陳威名 |
Mar
27
(+5 bonus) |
Luebke and Georges, “Portals and Mirrors: Simple, Fast Evaluation of Potentially Visible Sets” | 江少傑 |
April 8
(+3 bonus) |
Cohen
et al, “Appearance-perserving
simplification”
Hugues Hoppe, “Progressive Meshes” |
沈宗男 江欣益 |
April 17 | David Luebke, “A Developer’s Survey of Polygonal Simplification Algorithms” | 何承宜 |
April 22 | Programmable Shaders and Cg | 邱永豐 |
April 29
|
View-Dependent
Simplification Of Arbitrary Polygonal Environments
|
何威毅
|
May 1 | Zwicker et al, “Surface Splatting” | 劉廣志 |
May 6
|
Toon
Shading
|
趙瑞祥
|
May 8 | Marc Olano and Anselmo Lastra, “A Shading Language on Graphics Hardware: The PixelFlow Shading System” | 林哲宇 |
May 13
|
"Transferring
Color to Greyscale image"
|
陳世堂
|
May 15 | Heidrich & Seidel, “Realistic, hardware-accelerated shading and lighting” | 葛士豪 |
May 20 &22 | Project Progress Report | All |
May 27
|
Paul
Heckbert, “Survey of
Texture Mapping”
"Tracking: Beyond 15 Minutes of Thought" SG2001 Course #11 (Please download the course note from the e-Learning system.) |
柯建潭
陳相廷 |
You may also present any interesting paper
that are related to this course. The SIGGRAPH
proceedings of past years are good places to look for ideas.