Date

Topics

Presented By
Mar 18

(+5 bonus)

Fuchs et al, “On visible surface generation by a priori tree structures

蘇育賢

March 25

(+5 bonus)

Greene et al, “Hierarchical Z Buffer Visibility

Zhang et al, “Visibility Culling using Hierarchical Occlusion Maps

黃彥傑

陳威名

Mar 27

(+5 bonus)

Luebke and Georges, “Portals and Mirrors: Simple, Fast Evaluation of Potentially Visible Sets 江少傑
April 8

(+3 bonus)

Cohen et al, “Appearance-perserving simplification

 Hugues Hoppe, “Progressive Meshes

沈宗男

江欣益

April 17  David Luebke, “A Developer’s Survey of Polygonal Simplification Algorithms 何承宜
April 22  Programmable Shaders and Cg 邱永豐
April 29

 

 View-Dependent Simplification Of Arbitrary Polygonal Environments

 

何威毅

 

May 1  Zwicker et al, “Surface Splatting 劉廣志
May 6

 

 Toon Shading

 

趙瑞祥

 

May 8  Marc Olano and Anselmo Lastra, A Shading Language on Graphics Hardware: The PixelFlow Shading System   林哲宇
May 13

 

 "Transferring Color to Greyscale image"

 

陳世堂

 

May 15  Heidrich & Seidel, “Realistic, hardware-accelerated shading and lighting   葛士豪
May 20 &22  Project Progress Report All
May 27

 

 Paul Heckbert, “Survey of Texture Mapping 

 "Tracking: Beyond 15 Minutes of Thought" SG2001 Course #11 (Please download the course note from the e-Learning system.)

柯建潭

陳相廷

You may also present any interesting paper that are related to this course.  The SIGGRAPH proceedings of past years are good places to look for ideas. 


chunfa@cs.nthu.edu.tw * Last revised: 05.13.2003 03:17 PM